Might & Magic 3Isles of Terra

(1991)

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Might & Magic III: Isles of Terra saw the light of day in 1991 and fully met the growing technological demands of the new decade. Get ready to please your eyes with beautiful bright-colored landscapes of Terra and taste those juicy Sound Blaster-supported sounds and music! Don’t forget to stretch your fingers, for this game supports that new futuristic device, called ‘the mouse’!

Seriously, in its third installment Might & Magic franchise made a huge step towards comfortability. The game’s interface became much more informative and organized. Funny, how the mere inclusion of the journal may differentiate an archaic RPG from a more modern one.

Playing Isles of Terra leads to a much less amount of frustration and self-loathing than it was with previous games in the series. No more random encounters; the addition of long-distance combat; saving the process anytime you want: it is almost as if the game was made to be enjoyed, eh?

But improved playability hasn’t made a Might & Magic game easier. There are plenty of dangerous traps, nasty surprises, and nearly impossible challenges along the way. Combine that with even more wide and deep mechanics, a greater focus on the plot and the lore, and a complete overhaul of the weapon system. What you’ll get as a result? Some highly enjoyable experience, be certain.

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